About This Game YANKAI'S TRIANGLE is a love letter to TRIANGLES. A puzzling puzzle game about the beauty and joy of infinitely tapping on TRIANGLES for some reason. With an elegant innovative revolutionary TRIANGLE-first approach to interface, YANKAI'S TRIANGLE lets you tap on TRIANGLES to spin them and stuff. Colors play a part in gameplay too I think. Bring TRIANGLES to a forgotten TRIANGLE, and uncover a TRIANGLE hidden deep beneath the YANKAI. Pretty Fun Gameplay (it's all right) No Filler - A Veritable Infinity of Meticulously Definitely Handcrafted TRIANGLES Over 1.74 x 10^26 Possible Levels (all definitely handcrafted) Color An Inscrutable Three-Pronged Scoring System A 'Happy Sounds' Option (woohoo!) A 'Colorblind' Option if You Are Colorblind (it's not great tbh) A Cool Film Grain Effect A Cool Tiled TRIANGLE Background Effect Also there are AchievementsA Game By Kenny Sun(YAN rhymes with KEN and KAI rhymes with EYE by the way) 1075eedd30 Title: YANKAI'S TRIANGLEGenre: Casual, IndieDeveloper:Kenny SunPublisher:Kenny SunRelease Date: 2 Nov, 2016 YANKAI'S TRIANGLE Download] [portable Edition] yankai's triangle how many levels. yankai's triangle apk. yankai's triangle. yankai's triangle level 82. yankai's triangle apk. yankai's triangle level 82. yankai's triangle. yankai's triangle how many levels. yankai's triangle level 60. yankai's triangle level 60 thank god for the 1% discount, i can now afford to feed my 18 children and play this gameEDIT: it appears the 1% discount is now over... my heart goes out to those who now must choose between feeding their family or playing this game :(. I'm a fan.The game is more than the sum of its parts. It got my brain going about math stuff. The mechanics are simple enough that you can play almost in a trance, so when a audio\/visual\/gameplay twist pops up once every 20 or 30 levels it feels surprising and interesting and fresh. I guess what I'm saying is that it is a game with rhythm, that then subverts your expectations when the rhythm changes.. Fairly heavy on the trial-and-error. YANKAI'S TRIANGLE goes out of its way to make gameplay visually unpleasant with a permanent film grain effect. Piecing together puzzles like this is satisfying and outside-the-box, but the package is a little too pretentious for its own good. (And that's coming from me.). Really great puzzle game! First circles, then triangles, I hope he does pyramids next! I guess peaks would be fine.. YANKAI\u2019S TRIANGLE is like drinking your favorite cold beverage on a nice, sunny day. It\u2019s refreshing.It\u2019s like chilling out with a couple buds while your favorite tunes play quietly in the background. It\u2019s relaxing.It\u2019s like having a summer fling. Satisfying and you never want it to end.It evokes the same feeling you get from watching fireworks explode right in front of your eyes. It\u2019s beautiful and, somehow, oddly compelling.It\u2019s all these things and more.Though, at its core, it\u2019s a delightful, little puzzle game that\u2019s not too demanding on your thought particles. Yet, it still packs enough bite to entertain. Much like your favorite summer blockbuster.YANKAI\u2019S TRIANGLE is about triangles. You rotate them until they eventually click. I never knew that this could be as emotional as it is. Yet, here I am getting depressed at a bunch of candy-colored, rotating triangles.It\u2019s a metaphor for life, essentially. You\u2019re going to have to rotate through things until something eventually clicks. Eventually, that rotation will get interrupted; it\u2019ll get more difficult and things won\u2019t click as easily. You\u2019ll keep rotating though because you\u2019re brave. You continue rotating until it clicks so you can grow and expand. And you won\u2019t stop this cycle until the end comes; but when does it end? And where? And what happens when it does? Easy, you start the game over again because it\u2019s just that good.. It's weird, it's fun, it teaches you without words. The core matching mechanic is satisfying and the timer\/move counters make it so you can play for speed, or smarts, or both. It got way more fun (and way less frustrating to control) when I noticed that the scroll wheel can be used to zoom in and out. The difficulty curve is frankly bizarre though, it introduces a new mechanic with a puzzle, then proceeds to not use that mechanic for a dozen levels or so. If the game was less linear, or at least the level order was more well thought out, it'd be really incredible.. Big fan of Kenny Sun's games. Loved Circa Infinity and love YANKAI'S TRIANGLE so far already immensely!. Great little casual puzzle game.The puzzles are randomly generated (with a total of 1.74 x 10^26 possible levels), but they're still really fun and feel really well designed. The gameplay at the start is pretty easy to understand and new mechanics are added regularly to keep it fresh and make it more and more complicated as you progress.The artstyle and sound design isn't for everyone, with the weird music and visual noise, but I personnally really liked it! It has some kind of strange creepy vibe that makes it very different from other casual puzzle games.Overall I really enjoyed this game. It isn't too complicated, but it also doesn't hold your hand, you have to figure out the new mechanics by yourself. It's also infinite, the levels aren't too long, and getting in the game is pretty quick, so even after getting all the achievements it's still a fun game that you can launch once in a while to play for a couple of minutes.For more reviews like this, follow Indie Puzzle Games Curator Page.
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